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@@ -24,7 +24,7 @@ The following libraries are necessary for the optional audio support:
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* For Ubuntu/Debian-like Linux distributions, install `libopenal1` and `libvorbisfile3`
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* For CentOS/Fedora-like Linux distributions, install `libopenal1` and `libvorbisfile3 (to be verified)`
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-* Currently it was not tested on OS X. We encourage some feedback.
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+* Currently it was not tested on OS X.
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* For Windows its is necessary to install the following dlls:
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`OpenAL32.dll, libogg.dll, libvorbis.dll` and `libvorbisfile.dll`.
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See [windows_audio_dlls](https://github.com/g3n/windows_audio_dlls) for how to get them.
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@@ -141,7 +141,7 @@ func main() {
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// Clear buffers
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gs.Clear(gls.DEPTH_BUFFER_BIT | gls.STENCIL_BUFFER_BIT | gls.COLOR_BUFFER_BIT)
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- // Rotates the sphere a bit around the Z axis (up)
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+ // Rotates the sphere a bit around the Y axis (up)
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sphere.AddRotationY(0.005)
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// Render the scene using the specified camera
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