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@@ -7,12 +7,12 @@
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<p><h1 align="center">G3N - Go 3D Game Engine</h1></p>
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<p><h1 align="center">G3N - Go 3D Game Engine</h1></p>
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G3N (pronounced "gen") is an OpenGL 3D game engine written in Go.
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G3N (pronounced "gen") is an OpenGL 3D game engine written in Go.
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-G3N was heavily inspired by the [three.js](https://threejs.org/) Javascript 3D library.
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+G3N was heavily inspired by [three.js](https://threejs.org/).
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-### **To see G3N in action try the [G3N demo](https://github.com/g3n/g3nd) or the [Gokoban](https://github.com/danaugrs/gokoban) highlighted project.**
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+### **To see G3N in action try the [G3N demo](https://github.com/g3n/g3nd) or the [Gokoban](https://github.com/danaugrs/gokoban) award winning game.**
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<p align="center">
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<p align="center">
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- <img style="float: right;" src="https://github.com/g3n/g3n.github.io/blob/master/g3n_banner_small.png" alt="G3N Banner"/>
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+ <img style="float: right;" src="https://github.com/g3n/g3nd/blob/master/data/images/g3nd_screenshots.png" alt="G3ND In Action"/>
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</p>
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</p>
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## Highlighted Projects
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## Highlighted Projects
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@@ -72,6 +72,10 @@ install the packages. Make sure your GOPATH is set correctly.
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* Spatial audio support allowing playing sound from wave or Ogg Vorbis files.
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* Spatial audio support allowing playing sound from wave or Ogg Vorbis files.
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* Users' applications can use their own vertex and fragment shaders.
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* Users' applications can use their own vertex and fragment shaders.
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+<p align="center">
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+ <img style="float: right;" src="https://github.com/g3n/g3n.github.io/blob/master/g3n_banner_small.png" alt="G3N Banner"/>
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+</p>
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+
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## Basic application
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## Basic application
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The following code shows a basic G3N application
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The following code shows a basic G3N application
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@@ -205,4 +209,3 @@ send pull requests.
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## Community
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## Community
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Join our [channel](https://gophers.slack.com/messages/g3n) on Gophers Slack.
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Join our [channel](https://gophers.slack.com/messages/g3n) on Gophers Slack.
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-
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