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@@ -5,7 +5,9 @@
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package gui
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import (
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+ "github.com/g3n/engine/gui/assets"
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"github.com/g3n/engine/math32"
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+ "github.com/g3n/engine/window"
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)
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type MenuBar struct {
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@@ -14,6 +16,9 @@ type MenuBar struct {
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type Menu struct {
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Panel // embedded panel
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styles *MenuStyles // pointer to current styles
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+ items []*MenuItem // menu items
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+ active bool // menu active state
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+ mitem *MenuItem // parent menu item for sub menus
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}
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// MenuBodyStyle describes the style of the menu body
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@@ -41,26 +46,31 @@ type MenuStyles struct {
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// MenuItem is an option of a Menu
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type MenuItem struct {
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- Panel // embedded panel
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- styles *MenuItemStyles // pointer to current styles
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- label *Label // optional internal label (nil for separators)
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- licon *Label // optional left internal icon label
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- ricon *Label // optional right internal icon label for submenu
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- icode int // icon code (if icon is set)
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- subm *MenuItem // optional pointer to sub menu
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- shorcut int32 // shortcut code
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- enabled bool // enabled state
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- mouseOver bool
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+ Panel // embedded panel
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+ styles *MenuItemStyles // pointer to current styles
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+ menu *Menu // pointer to container menu
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+ licon *Label // optional left icon label
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+ label *Label // optional text label (nil for separators)
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+ shortcut *Label // optional shorcut text label
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+ ricon *Label // optional right internal icon label for submenu
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+ icode int // icon code (if icon is set)
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+ subm *Menu // optional pointer to sub menu
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+ keyModifier window.ModifierKey // shortcut key modifier
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+ keyCode window.Key // shortcut key code
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+ disabled bool // item disabled state
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+ selected bool // selection state
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}
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// MenuItemStyle describes the style of a menu item
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type MenuItemStyle struct {
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- Border BorderSizes
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- Paddings BorderSizes
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- BorderColor math32.Color4
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- BgColor math32.Color
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- FgColor math32.Color
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- IconPaddings BorderSizes
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+ Border BorderSizes
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+ Paddings BorderSizes
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+ BorderColor math32.Color4
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+ BgColor math32.Color
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+ FgColor math32.Color
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+ IconPaddings BorderSizes
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+ ShortcutPaddings BorderSizes
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+ RiconPaddings BorderSizes
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}
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// MenuItemStyles describes all the menu item styles
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@@ -71,22 +81,91 @@ type MenuItemStyles struct {
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Separator MenuItemStyle
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}
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+var mapKeyModifier = map[window.ModifierKey]string{
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+ window.ModShift: "Shift",
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+ window.ModControl: "Ctrl",
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+ window.ModAlt: "Alt",
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+}
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+var mapKeyText = map[window.Key]string{
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+ window.KeyApostrophe: "'",
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+ window.KeyComma: ",",
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+ window.KeyMinus: "-",
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+ window.KeyPeriod: ".",
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+ window.KeySlash: "/",
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+ window.Key0: "0",
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+ window.Key1: "1",
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+ window.Key2: "2",
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+ window.Key3: "3",
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+ window.Key4: "4",
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+ window.Key5: "5",
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+ window.Key6: "6",
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+ window.Key7: "7",
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+ window.Key8: "8",
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+ window.Key9: "9",
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+ window.KeySemicolon: ";",
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+ window.KeyEqual: "=",
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+ window.KeyA: "A",
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+ window.KeyB: "B",
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+ window.KeyC: "C",
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+ window.KeyD: "D",
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+ window.KeyE: "E",
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+ window.KeyF: "F",
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+ window.KeyG: "G",
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+ window.KeyH: "H",
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+ window.KeyI: "I",
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+ window.KeyJ: "J",
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+ window.KeyK: "K",
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+ window.KeyL: "L",
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+ window.KeyM: "M",
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+ window.KeyN: "N",
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+ window.KeyO: "O",
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+ window.KeyP: "P",
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+ window.KeyQ: "Q",
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+ window.KeyR: "R",
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+ window.KeyS: "S",
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+ window.KeyT: "T",
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+ window.KeyU: "U",
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+ window.KeyV: "V",
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+ window.KeyW: "W",
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+ window.KeyX: "X",
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+ window.KeyY: "Y",
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+ window.KeyZ: "Z",
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+ window.KeyF1: "F1",
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+ window.KeyF2: "F2",
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+ window.KeyF3: "F3",
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+ window.KeyF4: "F4",
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+ window.KeyF5: "F5",
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+ window.KeyF6: "F6",
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+ window.KeyF7: "F7",
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+ window.KeyF8: "F8",
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+ window.KeyF9: "F9",
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+ window.KeyF10: "F10",
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+ window.KeyF11: "F11",
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+ window.KeyF12: "F12",
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+}
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+
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// NewMenu creates and returns a pointer to a new empty menu
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func NewMenu() *Menu {
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m := new(Menu)
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m.Panel.Initialize(0, 0)
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m.styles = &StyleDefault.Menu
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+ m.items = make([]*MenuItem, 0)
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+ m.Panel.Subscribe(OnCursorEnter, m.onCursor)
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+ m.Panel.Subscribe(OnCursorLeave, m.onCursor)
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+ m.Panel.Subscribe(OnKeyDown, m.onKey)
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m.update()
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return m
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}
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-// AddItem creates and adds a new menu item to this menu and returns the pointer
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-// to the created item.
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-func (m *Menu) AddItem(text string) *MenuItem {
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+// AddOption creates and adds a new menu item to this menu with the
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+// specified text and returns the pointer to the created menu item.
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+func (m *Menu) AddOption(text string) *MenuItem {
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mi := newMenuItem(text, m.styles.Item)
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m.Panel.Add(mi)
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+ m.items = append(m.items, mi)
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+ mi.menu = m
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m.recalc()
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return mi
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}
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@@ -96,26 +175,137 @@ func (m *Menu) AddSeparator() *MenuItem {
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mi := newMenuItem("", m.styles.Item)
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m.Panel.Add(mi)
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+ m.items = append(m.items, mi)
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+ mi.menu = m
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m.recalc()
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return mi
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}
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+// AddMenu creates and adds a new menu item to this menu with the
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+// specified text and sub menu.
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+// Returns the pointer to the created menu item.
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+func (m *Menu) AddMenu(text string, subm *Menu) *MenuItem {
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+
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+ mi := newMenuItem(text, m.styles.Item)
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+ m.Panel.Add(mi)
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+ m.items = append(m.items, mi)
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+ mi.subm = subm
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+ mi.subm.SetVisible(false)
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+ mi.subm.SetBounded(false)
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+ mi.subm.mitem = mi
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+ mi.menu = m
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+ mi.ricon = NewIconLabel(string(assets.ChevronRight))
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+ mi.Panel.Add(mi.ricon)
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+ mi.Panel.Add(mi.subm)
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+ mi.update()
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+ m.recalc()
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+ return nil
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+}
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+
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// RemoveItem removes the specified menu item from this menu
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func (m *Menu) RemoveItem(mi *MenuItem) {
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}
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+// onCursor process subscribed cursor events
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+func (m *Menu) onCursor(evname string, ev interface{}) {
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+
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+ log.Error("evname:%s / %v", evname, ev)
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+ if evname == OnCursorEnter {
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+ m.root.SetKeyFocus(m)
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+ m.active = true
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+ } else if evname == OnCursorLeave {
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+ m.root.SetKeyFocus(nil)
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+ m.active = false
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+ if m.mitem != nil && !m.mitem.selected {
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+ m.SetVisible(false)
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+ }
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+ }
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+ m.root.StopPropagation(StopAll)
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+}
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+
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+// onKey process subscribed key events
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+func (m *Menu) onKey(evname string, ev interface{}) {
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+
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+ prevsel := m.selectedItem()
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+ var sel int
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+ kev := ev.(*window.KeyEvent)
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+ switch kev.Keycode {
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+ case window.KeyDown:
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+ sel = m.nextItem(prevsel)
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+ m.setSelected(sel)
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+ case window.KeyUp:
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+ sel = m.prevItem(prevsel)
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+ m.setSelected(sel)
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+ case window.KeyEnter:
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+ default:
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+ return
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+ }
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+}
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+
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+// setSelected sets the menu item at the specified index as selected
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+// and all others as not selected.
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+func (m *Menu) setSelected(idx int) {
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+
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+ for i := 0; i < len(m.items); i++ {
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+ mi := m.items[i]
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+ if i == idx {
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+ mi.selected = true
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+ } else {
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+ mi.selected = false
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+ }
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+ mi.update()
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+ }
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+}
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+
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+// selectedItem returns the index of the current selected menu item
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+// Returns -1 if no item selected
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+func (m *Menu) selectedItem() int {
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+
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+ for i := 0; i < len(m.items); i++ {
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+ mi := m.items[i]
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+ if mi.selected {
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+ return i
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+ }
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+ }
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+ return -1
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+}
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+
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+// nextItem returns the index of the next enabled option from the
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+// specified position
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+func (m *Menu) nextItem(pos int) int {
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+
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+ res := 0
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+ for i := pos + 1; i < len(m.items); i++ {
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+ mi := m.items[i]
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+ if mi.disabled || mi.label == nil {
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+ continue
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+ }
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+ res = i
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+ break
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+ }
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+ return res
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+}
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+
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+// prevItem returns the index of previous enabled menu item from
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+// the specified position
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+func (m *Menu) prevItem(pos int) int {
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+
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+ res := len(m.items) - 1
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+ for i := pos - 1; i >= 0 && i < len(m.items); i-- {
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+ mi := m.items[i]
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+ if mi.disabled || mi.label == nil {
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+ continue
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+ }
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+ res = i
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+ break
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+ }
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+ return res
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+}
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+
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// update updates the menu visual state
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func (m *Menu) update() {
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- //if s.cursorOver {
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- // s.applyStyle(&s.styles.Over)
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- // return
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- //}
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- //if s.focus {
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- // s.applyStyle(&s.styles.Focus)
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- // return
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- //}
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m.applyStyle(&m.styles.Body.Normal)
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}
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@@ -136,8 +326,10 @@ func (m *Menu) recalc() {
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minWidth := float32(0)
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iconWidth := float32(0)
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labelWidth := float32(0)
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- for i := 0; i < len(m.Children()); i++ {
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- mi := m.Children()[i].(*MenuItem)
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+ shortcutWidth := float32(0)
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+ riconWidth := float32(0)
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+ for i := 0; i < len(m.items); i++ {
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+ mi := m.items[i]
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minWidth = mi.MinWidth()
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// Separator
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if mi.label == nil {
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@@ -147,24 +339,32 @@ func (m *Menu) recalc() {
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if mi.licon != nil && mi.licon.width > iconWidth {
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iconWidth = mi.licon.width
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}
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- // Label width
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+ // Option label width
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if mi.label.width > labelWidth {
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labelWidth = mi.label.width
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}
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+ // Shortcut label width
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+ if mi.shortcut != nil && mi.shortcut.width > shortcutWidth {
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+ shortcutWidth = mi.shortcut.width
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+ }
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+ // Right icon (submenu indicator) width
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+ if mi.ricon != nil && mi.ricon.width > riconWidth {
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+ riconWidth = mi.ricon.width
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+ }
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}
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- width := minWidth + iconWidth + labelWidth
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+ width := minWidth + iconWidth + labelWidth + shortcutWidth + riconWidth
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// Sets the position and width of the menu items
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// The height is defined by the menu item itself
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px := float32(0)
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py := float32(0)
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- for i := 0; i < len(m.Children()); i++ {
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- mi := m.Children()[i].(*MenuItem)
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+ for i := 0; i < len(m.items); i++ {
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+ mi := m.items[i]
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mi.SetPosition(px, py)
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mh := mi.minHeight()
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py += mh
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mi.SetSize(width, mh)
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- mi.recalc(iconWidth)
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+ mi.recalc(iconWidth, labelWidth, shortcutWidth)
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}
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m.SetContentSize(width, py)
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}
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@@ -178,7 +378,6 @@ func newMenuItem(text string, styles *MenuItemStyles) *MenuItem {
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mi.styles = styles
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if text != "" {
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mi.label = NewLabel(text)
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- //mi.label.SetBorders(1, 1, 1, 1)
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mi.Panel.Add(mi.label)
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mi.Panel.Subscribe(OnCursorEnter, mi.onCursor)
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mi.Panel.Subscribe(OnCursorLeave, mi.onCursor)
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@@ -211,8 +410,38 @@ func (mi *MenuItem) SetText(text string) *MenuItem {
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}
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// SetShortcut sets the keyboard shortcut of this menu item
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-func (mi *MenuItem) SetShortcut(text string) *MenuItem {
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+func (mi *MenuItem) SetShortcut(mod window.ModifierKey, key window.Key) *MenuItem {
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+ if mapKeyText[key] == "" {
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+ panic("Invalid menu shortcut key")
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+ }
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+ mi.keyModifier = mod
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+ mi.keyCode = key
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+ text := ""
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+ if mi.keyModifier&window.ModShift != 0 {
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+ text = mapKeyModifier[window.ModShift]
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+ }
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+ if mi.keyModifier&window.ModControl != 0 {
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+ if text != "" {
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+ text += "+"
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+ }
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+ text += mapKeyModifier[window.ModControl]
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+ }
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+ if mi.keyModifier&window.ModAlt != 0 {
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+ if text != "" {
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+ text += "+"
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+ }
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+ text += mapKeyModifier[window.ModAlt]
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+ }
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+ if text != "" {
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+ text += "+"
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+ }
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+ text += mapKeyText[key]
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+
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+ mi.shortcut = NewLabel(text)
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+ mi.Panel.Add(mi.shortcut)
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+ mi.update()
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+ mi.menu.recalc()
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return mi
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}
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@@ -225,6 +454,8 @@ func (mi *MenuItem) SetSubmenu(smi *MenuItem) *MenuItem {
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// SetEnabled sets the enabled state of this menu item
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func (mi *MenuItem) SetEnabled(enabled bool) *MenuItem {
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+ mi.disabled = !enabled
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+ mi.update()
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return mi
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}
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@@ -232,10 +463,10 @@ func (mi *MenuItem) onCursor(evname string, ev interface{}) {
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switch evname {
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case OnCursorEnter:
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- mi.mouseOver = true
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+ mi.selected = true
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mi.update()
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case OnCursorLeave:
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- mi.mouseOver = false
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+ mi.selected = false
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mi.update()
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}
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}
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@@ -248,10 +479,22 @@ func (mi *MenuItem) update() {
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mi.applyStyle(&mi.styles.Separator)
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return
|
|
|
}
|
|
|
- if mi.mouseOver {
|
|
|
+ if mi.disabled {
|
|
|
+ mi.applyStyle(&mi.styles.Disabled)
|
|
|
+ return
|
|
|
+ }
|
|
|
+ if mi.selected {
|
|
|
mi.applyStyle(&mi.styles.Over)
|
|
|
+ if mi.subm != nil {
|
|
|
+ mi.menu.SetTopChild(mi)
|
|
|
+ mi.subm.SetVisible(true)
|
|
|
+ mi.subm.SetPosition(mi.Width()-4, 0)
|
|
|
+ }
|
|
|
return
|
|
|
}
|
|
|
+ if mi.subm != nil && !mi.subm.active {
|
|
|
+ mi.subm.SetVisible(false)
|
|
|
+ }
|
|
|
mi.applyStyle(&mi.styles.Normal)
|
|
|
}
|
|
|
|
|
|
@@ -265,10 +508,19 @@ func (mi *MenuItem) applyStyle(mis *MenuItemStyle) {
|
|
|
if mi.licon != nil {
|
|
|
mi.licon.SetPaddingsFrom(&mis.IconPaddings)
|
|
|
}
|
|
|
+ if mi.label != nil {
|
|
|
+ mi.label.SetColor(&mis.FgColor)
|
|
|
+ }
|
|
|
+ if mi.shortcut != nil {
|
|
|
+ mi.shortcut.SetPaddingsFrom(&mis.ShortcutPaddings)
|
|
|
+ }
|
|
|
+ if mi.ricon != nil {
|
|
|
+ mi.ricon.SetPaddingsFrom(&mis.RiconPaddings)
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
// recalc recalculates the positions of this menu item internal panels
|
|
|
-func (mi *MenuItem) recalc(iconWidth float32) {
|
|
|
+func (mi *MenuItem) recalc(iconWidth, labelWidth, shortcutWidth float32) {
|
|
|
|
|
|
// Separator
|
|
|
if mi.label == nil {
|
|
|
@@ -279,6 +531,12 @@ func (mi *MenuItem) recalc(iconWidth float32) {
|
|
|
mi.licon.SetPosition(0, py)
|
|
|
}
|
|
|
mi.label.SetPosition(iconWidth, 0)
|
|
|
+ if mi.shortcut != nil {
|
|
|
+ mi.shortcut.SetPosition(iconWidth+labelWidth, 0)
|
|
|
+ }
|
|
|
+ if mi.ricon != nil {
|
|
|
+ mi.ricon.SetPosition(iconWidth+labelWidth+shortcutWidth, 0)
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
// minHeight returns the minimum height of this menu item
|
|
|
@@ -286,7 +544,7 @@ func (mi *MenuItem) minHeight() float32 {
|
|
|
|
|
|
mh := mi.MinHeight()
|
|
|
if mi.label == nil {
|
|
|
- return mh + 4
|
|
|
+ return mh + 1
|
|
|
}
|
|
|
mh += mi.label.height
|
|
|
return mh
|