@@ -425,6 +425,9 @@ func (r *Renderer) renderScene(iscene core.INode, icam camera.ICamera) error {
}
renderGraphicMaterials(r.grmatsOpaque) // Render opaque objects (front to back)
+ if err != nil {
+ return err
+ }
renderGraphicMaterials(r.grmatsTransp) // Render transparent objects (back to front)
return err