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@@ -119,7 +119,7 @@ func (gs *GLS) SetCheckErrors(enable bool) {
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gs.checkErrors = enable
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}
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-// ChecksErrors returns if error checking is enabled or not.
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+// CheckErrors returns if error checking is enabled or not.
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func (gs *GLS) CheckErrors() bool {
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return gs.checkErrors
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@@ -220,7 +220,7 @@ func (gs *GLS) BindVertexArray(vao uint32) {
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C.glBindVertexArray(C.GLuint(vao))
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}
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-// BlendEquationSeparate sets the blend equations for all draw buffers.
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+// BlendEquation sets the blend equations for all draw buffers.
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func (gs *GLS) BlendEquation(mode uint32) {
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if gs.blendEquation == mode {
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@@ -242,7 +242,7 @@ func (gs *GLS) BlendEquationSeparate(modeRGB uint32, modeAlpha uint32) {
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gs.blendEquationAlpha = modeAlpha
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}
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-// BlendFuncSeparate defines the operation of blending for
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+// BlendFunc defines the operation of blending for
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// all draw buffers when blending is enabled.
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func (gs *GLS) BlendFunc(sfactor, dfactor uint32) {
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@@ -666,7 +666,7 @@ func (gs *GLS) Uniform1fv(location int32, count int32, v []float32) {
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gs.stats.Unisets++
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}
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-// Uniform1fv sets the value of one or many vec2 uniform variables for the current program object.
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+// Uniform2fv sets the value of one or many vec2 uniform variables for the current program object.
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func (gs *GLS) Uniform2fv(location int32, count int32, v *float32) {
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C.glUniform2fv(C.GLint(location), C.GLsizei(count), (*C.GLfloat)(v))
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@@ -721,7 +721,7 @@ func (gs *GLS) Viewport(x, y, width, height int32) {
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gs.viewportHeight = height
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}
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-// Use set this program as the current program.
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+// UseProgram sets the specified program as the current program.
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func (gs *GLS) UseProgram(prog *Program) {
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if prog.handle == 0 {
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