// This file was generated automatically by "glapi2go" and contains all
// OpenGL constants specified by "#define GL_*" directives contained in
// "glcorearb.h" for an specific OpenGL version converted to Go constants.

package gls

const (
	VERSION_1_0                                   = 1
	DEPTH_BUFFER_BIT                              = 0x00000100
	STENCIL_BUFFER_BIT                            = 0x00000400
	COLOR_BUFFER_BIT                              = 0x00004000
	FALSE                                         = 0
	TRUE                                          = 1
	POINTS                                        = 0x0000
	LINES                                         = 0x0001
	LINE_LOOP                                     = 0x0002
	LINE_STRIP                                    = 0x0003
	TRIANGLES                                     = 0x0004
	TRIANGLE_STRIP                                = 0x0005
	TRIANGLE_FAN                                  = 0x0006
	QUADS                                         = 0x0007
	NEVER                                         = 0x0200
	LESS                                          = 0x0201
	EQUAL                                         = 0x0202
	LEQUAL                                        = 0x0203
	GREATER                                       = 0x0204
	NOTEQUAL                                      = 0x0205
	GEQUAL                                        = 0x0206
	ALWAYS                                        = 0x0207
	ZERO                                          = 0
	ONE                                           = 1
	SRC_COLOR                                     = 0x0300
	ONE_MINUS_SRC_COLOR                           = 0x0301
	SRC_ALPHA                                     = 0x0302
	ONE_MINUS_SRC_ALPHA                           = 0x0303
	DST_ALPHA                                     = 0x0304
	ONE_MINUS_DST_ALPHA                           = 0x0305
	DST_COLOR                                     = 0x0306
	ONE_MINUS_DST_COLOR                           = 0x0307
	SRC_ALPHA_SATURATE                            = 0x0308
	NONE                                          = 0
	FRONT_LEFT                                    = 0x0400
	FRONT_RIGHT                                   = 0x0401
	BACK_LEFT                                     = 0x0402
	BACK_RIGHT                                    = 0x0403
	FRONT                                         = 0x0404
	BACK                                          = 0x0405
	LEFT                                          = 0x0406
	RIGHT                                         = 0x0407
	FRONT_AND_BACK                                = 0x0408
	NO_ERROR                                      = 0
	INVALID_ENUM                                  = 0x0500
	INVALID_VALUE                                 = 0x0501
	INVALID_OPERATION                             = 0x0502
	OUT_OF_MEMORY                                 = 0x0505
	CW                                            = 0x0900
	CCW                                           = 0x0901
	POINT_SIZE                                    = 0x0B11
	POINT_SIZE_RANGE                              = 0x0B12
	POINT_SIZE_GRANULARITY                        = 0x0B13
	LINE_SMOOTH                                   = 0x0B20
	LINE_WIDTH                                    = 0x0B21
	LINE_WIDTH_RANGE                              = 0x0B22
	LINE_WIDTH_GRANULARITY                        = 0x0B23
	POLYGON_MODE                                  = 0x0B40
	POLYGON_SMOOTH                                = 0x0B41
	CULL_FACE                                     = 0x0B44
	CULL_FACE_MODE                                = 0x0B45
	FRONT_FACE                                    = 0x0B46
	DEPTH_RANGE                                   = 0x0B70
	DEPTH_TEST                                    = 0x0B71
	DEPTH_WRITEMASK                               = 0x0B72
	DEPTH_CLEAR_VALUE                             = 0x0B73
	DEPTH_FUNC                                    = 0x0B74
	STENCIL_TEST                                  = 0x0B90
	STENCIL_CLEAR_VALUE                           = 0x0B91
	STENCIL_FUNC                                  = 0x0B92
	STENCIL_VALUE_MASK                            = 0x0B93
	STENCIL_FAIL                                  = 0x0B94
	STENCIL_PASS_DEPTH_FAIL                       = 0x0B95
	STENCIL_PASS_DEPTH_PASS                       = 0x0B96
	STENCIL_REF                                   = 0x0B97
	STENCIL_WRITEMASK                             = 0x0B98
	VIEWPORT                                      = 0x0BA2
	DITHER                                        = 0x0BD0
	BLEND_DST                                     = 0x0BE0
	BLEND_SRC                                     = 0x0BE1
	BLEND                                         = 0x0BE2
	LOGIC_OP_MODE                                 = 0x0BF0
	DRAW_BUFFER                                   = 0x0C01
	READ_BUFFER                                   = 0x0C02
	SCISSOR_BOX                                   = 0x0C10
	SCISSOR_TEST                                  = 0x0C11
	COLOR_CLEAR_VALUE                             = 0x0C22
	COLOR_WRITEMASK                               = 0x0C23
	DOUBLEBUFFER                                  = 0x0C32
	STEREO                                        = 0x0C33
	LINE_SMOOTH_HINT                              = 0x0C52
	POLYGON_SMOOTH_HINT                           = 0x0C53
	UNPACK_SWAP_BYTES                             = 0x0CF0
	UNPACK_LSB_FIRST                              = 0x0CF1
	UNPACK_ROW_LENGTH                             = 0x0CF2
	UNPACK_SKIP_ROWS                              = 0x0CF3
	UNPACK_SKIP_PIXELS                            = 0x0CF4
	UNPACK_ALIGNMENT                              = 0x0CF5
	PACK_SWAP_BYTES                               = 0x0D00
	PACK_LSB_FIRST                                = 0x0D01
	PACK_ROW_LENGTH                               = 0x0D02
	PACK_SKIP_ROWS                                = 0x0D03
	PACK_SKIP_PIXELS                              = 0x0D04
	PACK_ALIGNMENT                                = 0x0D05
	MAX_TEXTURE_SIZE                              = 0x0D33
	MAX_VIEWPORT_DIMS                             = 0x0D3A
	SUBPIXEL_BITS                                 = 0x0D50
	TEXTURE_1D                                    = 0x0DE0
	TEXTURE_2D                                    = 0x0DE1
	TEXTURE_WIDTH                                 = 0x1000
	TEXTURE_HEIGHT                                = 0x1001
	TEXTURE_BORDER_COLOR                          = 0x1004
	DONT_CARE                                     = 0x1100
	FASTEST                                       = 0x1101
	NICEST                                        = 0x1102
	BYTE                                          = 0x1400
	UNSIGNED_BYTE                                 = 0x1401
	SHORT                                         = 0x1402
	UNSIGNED_SHORT                                = 0x1403
	INT                                           = 0x1404
	UNSIGNED_INT                                  = 0x1405
	FLOAT                                         = 0x1406
	STACK_OVERFLOW                                = 0x0503
	STACK_UNDERFLOW                               = 0x0504
	CLEAR                                         = 0x1500
	AND                                           = 0x1501
	AND_REVERSE                                   = 0x1502
	COPY                                          = 0x1503
	AND_INVERTED                                  = 0x1504
	NOOP                                          = 0x1505
	XOR                                           = 0x1506
	OR                                            = 0x1507
	NOR                                           = 0x1508
	EQUIV                                         = 0x1509
	INVERT                                        = 0x150A
	OR_REVERSE                                    = 0x150B
	COPY_INVERTED                                 = 0x150C
	OR_INVERTED                                   = 0x150D
	NAND                                          = 0x150E
	SET                                           = 0x150F
	TEXTURE                                       = 0x1702
	COLOR                                         = 0x1800
	DEPTH                                         = 0x1801
	STENCIL                                       = 0x1802
	STENCIL_INDEX                                 = 0x1901
	DEPTH_COMPONENT                               = 0x1902
	RED                                           = 0x1903
	GREEN                                         = 0x1904
	BLUE                                          = 0x1905
	ALPHA                                         = 0x1906
	RGB                                           = 0x1907
	RGBA                                          = 0x1908
	POINT                                         = 0x1B00
	LINE                                          = 0x1B01
	FILL                                          = 0x1B02
	KEEP                                          = 0x1E00
	REPLACE                                       = 0x1E01
	INCR                                          = 0x1E02
	DECR                                          = 0x1E03
	VENDOR                                        = 0x1F00
	RENDERER                                      = 0x1F01
	VERSION                                       = 0x1F02
	EXTENSIONS                                    = 0x1F03
	NEAREST                                       = 0x2600
	LINEAR                                        = 0x2601
	NEAREST_MIPMAP_NEAREST                        = 0x2700
	LINEAR_MIPMAP_NEAREST                         = 0x2701
	NEAREST_MIPMAP_LINEAR                         = 0x2702
	LINEAR_MIPMAP_LINEAR                          = 0x2703
	TEXTURE_MAG_FILTER                            = 0x2800
	TEXTURE_MIN_FILTER                            = 0x2801
	TEXTURE_WRAP_S                                = 0x2802
	TEXTURE_WRAP_T                                = 0x2803
	REPEAT                                        = 0x2901
	VERSION_1_1                                   = 1
	COLOR_LOGIC_OP                                = 0x0BF2
	POLYGON_OFFSET_UNITS                          = 0x2A00
	POLYGON_OFFSET_POINT                          = 0x2A01
	POLYGON_OFFSET_LINE                           = 0x2A02
	POLYGON_OFFSET_FILL                           = 0x8037
	POLYGON_OFFSET_FACTOR                         = 0x8038
	TEXTURE_BINDING_1D                            = 0x8068
	TEXTURE_BINDING_2D                            = 0x8069
	TEXTURE_INTERNAL_FORMAT                       = 0x1003
	TEXTURE_RED_SIZE                              = 0x805C
	TEXTURE_GREEN_SIZE                            = 0x805D
	TEXTURE_BLUE_SIZE                             = 0x805E
	TEXTURE_ALPHA_SIZE                            = 0x805F
	DOUBLE                                        = 0x140A
	PROXY_TEXTURE_1D                              = 0x8063
	PROXY_TEXTURE_2D                              = 0x8064
	R3_G3_B2                                      = 0x2A10
	RGB4                                          = 0x804F
	RGB5                                          = 0x8050
	RGB8                                          = 0x8051
	RGB10                                         = 0x8052
	RGB12                                         = 0x8053
	RGB16                                         = 0x8054
	RGBA2                                         = 0x8055
	RGBA4                                         = 0x8056
	RGB5_A1                                       = 0x8057
	RGBA8                                         = 0x8058
	RGB10_A2                                      = 0x8059
	RGBA12                                        = 0x805A
	RGBA16                                        = 0x805B
	VERTEX_ARRAY                                  = 0x8074
	VERSION_1_2                                   = 1
	UNSIGNED_BYTE_3_3_2                           = 0x8032
	UNSIGNED_SHORT_4_4_4_4                        = 0x8033
	UNSIGNED_SHORT_5_5_5_1                        = 0x8034
	UNSIGNED_INT_8_8_8_8                          = 0x8035
	UNSIGNED_INT_10_10_10_2                       = 0x8036
	TEXTURE_BINDING_3D                            = 0x806A
	PACK_SKIP_IMAGES                              = 0x806B
	PACK_IMAGE_HEIGHT                             = 0x806C
	UNPACK_SKIP_IMAGES                            = 0x806D
	UNPACK_IMAGE_HEIGHT                           = 0x806E
	TEXTURE_3D                                    = 0x806F
	PROXY_TEXTURE_3D                              = 0x8070
	TEXTURE_DEPTH                                 = 0x8071
	TEXTURE_WRAP_R                                = 0x8072
	MAX_3D_TEXTURE_SIZE                           = 0x8073
	UNSIGNED_BYTE_2_3_3_REV                       = 0x8362
	UNSIGNED_SHORT_5_6_5                          = 0x8363
	UNSIGNED_SHORT_5_6_5_REV                      = 0x8364
	UNSIGNED_SHORT_4_4_4_4_REV                    = 0x8365
	UNSIGNED_SHORT_1_5_5_5_REV                    = 0x8366
	UNSIGNED_INT_8_8_8_8_REV                      = 0x8367
	UNSIGNED_INT_2_10_10_10_REV                   = 0x8368
	BGR                                           = 0x80E0
	BGRA                                          = 0x80E1
	MAX_ELEMENTS_VERTICES                         = 0x80E8
	MAX_ELEMENTS_INDICES                          = 0x80E9
	CLAMP_TO_EDGE                                 = 0x812F
	TEXTURE_MIN_LOD                               = 0x813A
	TEXTURE_MAX_LOD                               = 0x813B
	TEXTURE_BASE_LEVEL                            = 0x813C
	TEXTURE_MAX_LEVEL                             = 0x813D
	SMOOTH_POINT_SIZE_RANGE                       = 0x0B12
	SMOOTH_POINT_SIZE_GRANULARITY                 = 0x0B13
	SMOOTH_LINE_WIDTH_RANGE                       = 0x0B22
	SMOOTH_LINE_WIDTH_GRANULARITY                 = 0x0B23
	ALIASED_LINE_WIDTH_RANGE                      = 0x846E
	VERSION_1_3                                   = 1
	TEXTURE0                                      = 0x84C0
	TEXTURE1                                      = 0x84C1
	TEXTURE2                                      = 0x84C2
	TEXTURE3                                      = 0x84C3
	TEXTURE4                                      = 0x84C4
	TEXTURE5                                      = 0x84C5
	TEXTURE6                                      = 0x84C6
	TEXTURE7                                      = 0x84C7
	TEXTURE8                                      = 0x84C8
	TEXTURE9                                      = 0x84C9
	TEXTURE10                                     = 0x84CA
	TEXTURE11                                     = 0x84CB
	TEXTURE12                                     = 0x84CC
	TEXTURE13                                     = 0x84CD
	TEXTURE14                                     = 0x84CE
	TEXTURE15                                     = 0x84CF
	TEXTURE16                                     = 0x84D0
	TEXTURE17                                     = 0x84D1
	TEXTURE18                                     = 0x84D2
	TEXTURE19                                     = 0x84D3
	TEXTURE20                                     = 0x84D4
	TEXTURE21                                     = 0x84D5
	TEXTURE22                                     = 0x84D6
	TEXTURE23                                     = 0x84D7
	TEXTURE24                                     = 0x84D8
	TEXTURE25                                     = 0x84D9
	TEXTURE26                                     = 0x84DA
	TEXTURE27                                     = 0x84DB
	TEXTURE28                                     = 0x84DC
	TEXTURE29                                     = 0x84DD
	TEXTURE30                                     = 0x84DE
	TEXTURE31                                     = 0x84DF
	ACTIVE_TEXTURE                                = 0x84E0
	MULTISAMPLE                                   = 0x809D
	SAMPLE_ALPHA_TO_COVERAGE                      = 0x809E
	SAMPLE_ALPHA_TO_ONE                           = 0x809F
	SAMPLE_COVERAGE                               = 0x80A0
	SAMPLE_BUFFERS                                = 0x80A8
	SAMPLES                                       = 0x80A9
	SAMPLE_COVERAGE_VALUE                         = 0x80AA
	SAMPLE_COVERAGE_INVERT                        = 0x80AB
	TEXTURE_CUBE_MAP                              = 0x8513
	TEXTURE_BINDING_CUBE_MAP                      = 0x8514
	TEXTURE_CUBE_MAP_POSITIVE_X                   = 0x8515
	TEXTURE_CUBE_MAP_NEGATIVE_X                   = 0x8516
	TEXTURE_CUBE_MAP_POSITIVE_Y                   = 0x8517
	TEXTURE_CUBE_MAP_NEGATIVE_Y                   = 0x8518
	TEXTURE_CUBE_MAP_POSITIVE_Z                   = 0x8519
	TEXTURE_CUBE_MAP_NEGATIVE_Z                   = 0x851A
	PROXY_TEXTURE_CUBE_MAP                        = 0x851B
	MAX_CUBE_MAP_TEXTURE_SIZE                     = 0x851C
	COMPRESSED_RGB                                = 0x84ED
	COMPRESSED_RGBA                               = 0x84EE
	TEXTURE_COMPRESSION_HINT                      = 0x84EF
	TEXTURE_COMPRESSED_IMAGE_SIZE                 = 0x86A0
	TEXTURE_COMPRESSED                            = 0x86A1
	NUM_COMPRESSED_TEXTURE_FORMATS                = 0x86A2
	COMPRESSED_TEXTURE_FORMATS                    = 0x86A3
	CLAMP_TO_BORDER                               = 0x812D
	VERSION_1_4                                   = 1
	BLEND_DST_RGB                                 = 0x80C8
	BLEND_SRC_RGB                                 = 0x80C9
	BLEND_DST_ALPHA                               = 0x80CA
	BLEND_SRC_ALPHA                               = 0x80CB
	POINT_FADE_THRESHOLD_SIZE                     = 0x8128
	DEPTH_COMPONENT16                             = 0x81A5
	DEPTH_COMPONENT24                             = 0x81A6
	DEPTH_COMPONENT32                             = 0x81A7
	MIRRORED_REPEAT                               = 0x8370
	MAX_TEXTURE_LOD_BIAS                          = 0x84FD
	TEXTURE_LOD_BIAS                              = 0x8501
	INCR_WRAP                                     = 0x8507
	DECR_WRAP                                     = 0x8508
	TEXTURE_DEPTH_SIZE                            = 0x884A
	TEXTURE_COMPARE_MODE                          = 0x884C
	TEXTURE_COMPARE_FUNC                          = 0x884D
	FUNC_ADD                                      = 0x8006
	FUNC_SUBTRACT                                 = 0x800A
	FUNC_REVERSE_SUBTRACT                         = 0x800B
	MIN                                           = 0x8007
	MAX                                           = 0x8008
	CONSTANT_COLOR                                = 0x8001
	ONE_MINUS_CONSTANT_COLOR                      = 0x8002
	CONSTANT_ALPHA                                = 0x8003
	ONE_MINUS_CONSTANT_ALPHA                      = 0x8004
	VERSION_1_5                                   = 1
	BUFFER_SIZE                                   = 0x8764
	BUFFER_USAGE                                  = 0x8765
	QUERY_COUNTER_BITS                            = 0x8864
	CURRENT_QUERY                                 = 0x8865
	QUERY_RESULT                                  = 0x8866
	QUERY_RESULT_AVAILABLE                        = 0x8867
	ARRAY_BUFFER                                  = 0x8892
	ELEMENT_ARRAY_BUFFER                          = 0x8893
	ARRAY_BUFFER_BINDING                          = 0x8894
	ELEMENT_ARRAY_BUFFER_BINDING                  = 0x8895
	VERTEX_ATTRIB_ARRAY_BUFFER_BINDING            = 0x889F
	READ_ONLY                                     = 0x88B8
	WRITE_ONLY                                    = 0x88B9
	READ_WRITE                                    = 0x88BA
	BUFFER_ACCESS                                 = 0x88BB
	BUFFER_MAPPED                                 = 0x88BC
	BUFFER_MAP_POINTER                            = 0x88BD
	STREAM_DRAW                                   = 0x88E0
	STREAM_READ                                   = 0x88E1
	STREAM_COPY                                   = 0x88E2
	STATIC_DRAW                                   = 0x88E4
	STATIC_READ                                   = 0x88E5
	STATIC_COPY                                   = 0x88E6
	DYNAMIC_DRAW                                  = 0x88E8
	DYNAMIC_READ                                  = 0x88E9
	DYNAMIC_COPY                                  = 0x88EA
	SAMPLES_PASSED                                = 0x8914
	SRC1_ALPHA                                    = 0x8589
	VERSION_2_0                                   = 1
	BLEND_EQUATION_RGB                            = 0x8009
	VERTEX_ATTRIB_ARRAY_ENABLED                   = 0x8622
	VERTEX_ATTRIB_ARRAY_SIZE                      = 0x8623
	VERTEX_ATTRIB_ARRAY_STRIDE                    = 0x8624
	VERTEX_ATTRIB_ARRAY_TYPE                      = 0x8625
	CURRENT_VERTEX_ATTRIB                         = 0x8626
	VERTEX_PROGRAM_POINT_SIZE                     = 0x8642
	VERTEX_ATTRIB_ARRAY_POINTER                   = 0x8645
	STENCIL_BACK_FUNC                             = 0x8800
	STENCIL_BACK_FAIL                             = 0x8801
	STENCIL_BACK_PASS_DEPTH_FAIL                  = 0x8802
	STENCIL_BACK_PASS_DEPTH_PASS                  = 0x8803
	MAX_DRAW_BUFFERS                              = 0x8824
	DRAW_BUFFER0                                  = 0x8825
	DRAW_BUFFER1                                  = 0x8826
	DRAW_BUFFER2                                  = 0x8827
	DRAW_BUFFER3                                  = 0x8828
	DRAW_BUFFER4                                  = 0x8829
	DRAW_BUFFER5                                  = 0x882A
	DRAW_BUFFER6                                  = 0x882B
	DRAW_BUFFER7                                  = 0x882C
	DRAW_BUFFER8                                  = 0x882D
	DRAW_BUFFER9                                  = 0x882E
	DRAW_BUFFER10                                 = 0x882F
	DRAW_BUFFER11                                 = 0x8830
	DRAW_BUFFER12                                 = 0x8831
	DRAW_BUFFER13                                 = 0x8832
	DRAW_BUFFER14                                 = 0x8833
	DRAW_BUFFER15                                 = 0x8834
	BLEND_EQUATION_ALPHA                          = 0x883D
	MAX_VERTEX_ATTRIBS                            = 0x8869
	VERTEX_ATTRIB_ARRAY_NORMALIZED                = 0x886A
	MAX_TEXTURE_IMAGE_UNITS                       = 0x8872
	FRAGMENT_SHADER                               = 0x8B30
	VERTEX_SHADER                                 = 0x8B31
	MAX_FRAGMENT_UNIFORM_COMPONENTS               = 0x8B49
	MAX_VERTEX_UNIFORM_COMPONENTS                 = 0x8B4A
	MAX_VARYING_FLOATS                            = 0x8B4B
	MAX_VERTEX_TEXTURE_IMAGE_UNITS                = 0x8B4C
	MAX_COMBINED_TEXTURE_IMAGE_UNITS              = 0x8B4D
	SHADER_TYPE                                   = 0x8B4F
	FLOAT_VEC2                                    = 0x8B50
	FLOAT_VEC3                                    = 0x8B51
	FLOAT_VEC4                                    = 0x8B52
	INT_VEC2                                      = 0x8B53
	INT_VEC3                                      = 0x8B54
	INT_VEC4                                      = 0x8B55
	BOOL                                          = 0x8B56
	BOOL_VEC2                                     = 0x8B57
	BOOL_VEC3                                     = 0x8B58
	BOOL_VEC4                                     = 0x8B59
	FLOAT_MAT2                                    = 0x8B5A
	FLOAT_MAT3                                    = 0x8B5B
	FLOAT_MAT4                                    = 0x8B5C
	SAMPLER_1D                                    = 0x8B5D
	SAMPLER_2D                                    = 0x8B5E
	SAMPLER_3D                                    = 0x8B5F
	SAMPLER_CUBE                                  = 0x8B60
	SAMPLER_1D_SHADOW                             = 0x8B61
	SAMPLER_2D_SHADOW                             = 0x8B62
	DELETE_STATUS                                 = 0x8B80
	COMPILE_STATUS                                = 0x8B81
	LINK_STATUS                                   = 0x8B82
	VALIDATE_STATUS                               = 0x8B83
	INFO_LOG_LENGTH                               = 0x8B84
	ATTACHED_SHADERS                              = 0x8B85
	ACTIVE_UNIFORMS                               = 0x8B86
	ACTIVE_UNIFORM_MAX_LENGTH                     = 0x8B87
	SHADER_SOURCE_LENGTH                          = 0x8B88
	ACTIVE_ATTRIBUTES                             = 0x8B89
	ACTIVE_ATTRIBUTE_MAX_LENGTH                   = 0x8B8A
	FRAGMENT_SHADER_DERIVATIVE_HINT               = 0x8B8B
	SHADING_LANGUAGE_VERSION                      = 0x8B8C
	CURRENT_PROGRAM                               = 0x8B8D
	POINT_SPRITE_COORD_ORIGIN                     = 0x8CA0
	LOWER_LEFT                                    = 0x8CA1
	UPPER_LEFT                                    = 0x8CA2
	STENCIL_BACK_REF                              = 0x8CA3
	STENCIL_BACK_VALUE_MASK                       = 0x8CA4
	STENCIL_BACK_WRITEMASK                        = 0x8CA5
	VERSION_2_1                                   = 1
	PIXEL_PACK_BUFFER                             = 0x88EB
	PIXEL_UNPACK_BUFFER                           = 0x88EC
	PIXEL_PACK_BUFFER_BINDING                     = 0x88ED
	PIXEL_UNPACK_BUFFER_BINDING                   = 0x88EF
	FLOAT_MAT2x3                                  = 0x8B65
	FLOAT_MAT2x4                                  = 0x8B66
	FLOAT_MAT3x2                                  = 0x8B67
	FLOAT_MAT3x4                                  = 0x8B68
	FLOAT_MAT4x2                                  = 0x8B69
	FLOAT_MAT4x3                                  = 0x8B6A
	SRGB                                          = 0x8C40
	SRGB8                                         = 0x8C41
	SRGB_ALPHA                                    = 0x8C42
	SRGB8_ALPHA8                                  = 0x8C43
	COMPRESSED_SRGB                               = 0x8C48
	COMPRESSED_SRGB_ALPHA                         = 0x8C49
	VERSION_3_0                                   = 1
	COMPARE_REF_TO_TEXTURE                        = 0x884E
	CLIP_DISTANCE0                                = 0x3000
	CLIP_DISTANCE1                                = 0x3001
	CLIP_DISTANCE2                                = 0x3002
	CLIP_DISTANCE3                                = 0x3003
	CLIP_DISTANCE4                                = 0x3004
	CLIP_DISTANCE5                                = 0x3005
	CLIP_DISTANCE6                                = 0x3006
	CLIP_DISTANCE7                                = 0x3007
	MAX_CLIP_DISTANCES                            = 0x0D32
	MAJOR_VERSION                                 = 0x821B
	MINOR_VERSION                                 = 0x821C
	NUM_EXTENSIONS                                = 0x821D
	CONTEXT_FLAGS                                 = 0x821E
	COMPRESSED_RED                                = 0x8225
	COMPRESSED_RG                                 = 0x8226
	CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT           = 0x00000001
	RGBA32F                                       = 0x8814
	RGB32F                                        = 0x8815
	RGBA16F                                       = 0x881A
	RGB16F                                        = 0x881B
	VERTEX_ATTRIB_ARRAY_INTEGER                   = 0x88FD
	MAX_ARRAY_TEXTURE_LAYERS                      = 0x88FF
	MIN_PROGRAM_TEXEL_OFFSET                      = 0x8904
	MAX_PROGRAM_TEXEL_OFFSET                      = 0x8905
	CLAMP_READ_COLOR                              = 0x891C
	FIXED_ONLY                                    = 0x891D
	MAX_VARYING_COMPONENTS                        = 0x8B4B
	TEXTURE_1D_ARRAY                              = 0x8C18
	PROXY_TEXTURE_1D_ARRAY                        = 0x8C19
	TEXTURE_2D_ARRAY                              = 0x8C1A
	PROXY_TEXTURE_2D_ARRAY                        = 0x8C1B
	TEXTURE_BINDING_1D_ARRAY                      = 0x8C1C
	TEXTURE_BINDING_2D_ARRAY                      = 0x8C1D
	R11F_G11F_B10F                                = 0x8C3A
	UNSIGNED_INT_10F_11F_11F_REV                  = 0x8C3B
	RGB9_E5                                       = 0x8C3D
	UNSIGNED_INT_5_9_9_9_REV                      = 0x8C3E
	TEXTURE_SHARED_SIZE                           = 0x8C3F
	TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH         = 0x8C76
	TRANSFORM_FEEDBACK_BUFFER_MODE                = 0x8C7F
	MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS    = 0x8C80
	TRANSFORM_FEEDBACK_VARYINGS                   = 0x8C83
	TRANSFORM_FEEDBACK_BUFFER_START               = 0x8C84
	TRANSFORM_FEEDBACK_BUFFER_SIZE                = 0x8C85
	PRIMITIVES_GENERATED                          = 0x8C87
	TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN         = 0x8C88
	RASTERIZER_DISCARD                            = 0x8C89
	MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
	MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS       = 0x8C8B
	INTERLEAVED_ATTRIBS                           = 0x8C8C
	SEPARATE_ATTRIBS                              = 0x8C8D
	TRANSFORM_FEEDBACK_BUFFER                     = 0x8C8E
	TRANSFORM_FEEDBACK_BUFFER_BINDING             = 0x8C8F
	RGBA32UI                                      = 0x8D70
	RGB32UI                                       = 0x8D71
	RGBA16UI                                      = 0x8D76
	RGB16UI                                       = 0x8D77
	RGBA8UI                                       = 0x8D7C
	RGB8UI                                        = 0x8D7D
	RGBA32I                                       = 0x8D82
	RGB32I                                        = 0x8D83
	RGBA16I                                       = 0x8D88
	RGB16I                                        = 0x8D89
	RGBA8I                                        = 0x8D8E
	RGB8I                                         = 0x8D8F
	RED_INTEGER                                   = 0x8D94
	GREEN_INTEGER                                 = 0x8D95
	BLUE_INTEGER                                  = 0x8D96
	RGB_INTEGER                                   = 0x8D98
	RGBA_INTEGER                                  = 0x8D99
	BGR_INTEGER                                   = 0x8D9A
	BGRA_INTEGER                                  = 0x8D9B
	SAMPLER_1D_ARRAY                              = 0x8DC0
	SAMPLER_2D_ARRAY                              = 0x8DC1
	SAMPLER_1D_ARRAY_SHADOW                       = 0x8DC3
	SAMPLER_2D_ARRAY_SHADOW                       = 0x8DC4
	SAMPLER_CUBE_SHADOW                           = 0x8DC5
	UNSIGNED_INT_VEC2                             = 0x8DC6
	UNSIGNED_INT_VEC3                             = 0x8DC7
	UNSIGNED_INT_VEC4                             = 0x8DC8
	INT_SAMPLER_1D                                = 0x8DC9
	INT_SAMPLER_2D                                = 0x8DCA
	INT_SAMPLER_3D                                = 0x8DCB
	INT_SAMPLER_CUBE                              = 0x8DCC
	INT_SAMPLER_1D_ARRAY                          = 0x8DCE
	INT_SAMPLER_2D_ARRAY                          = 0x8DCF
	UNSIGNED_INT_SAMPLER_1D                       = 0x8DD1
	UNSIGNED_INT_SAMPLER_2D                       = 0x8DD2
	UNSIGNED_INT_SAMPLER_3D                       = 0x8DD3
	UNSIGNED_INT_SAMPLER_CUBE                     = 0x8DD4
	UNSIGNED_INT_SAMPLER_1D_ARRAY                 = 0x8DD6
	UNSIGNED_INT_SAMPLER_2D_ARRAY                 = 0x8DD7
	QUERY_WAIT                                    = 0x8E13
	QUERY_NO_WAIT                                 = 0x8E14
	QUERY_BY_REGION_WAIT                          = 0x8E15
	QUERY_BY_REGION_NO_WAIT                       = 0x8E16
	BUFFER_ACCESS_FLAGS                           = 0x911F
	BUFFER_MAP_LENGTH                             = 0x9120
	BUFFER_MAP_OFFSET                             = 0x9121
	DEPTH_COMPONENT32F                            = 0x8CAC
	DEPTH32F_STENCIL8                             = 0x8CAD
	FLOAT_32_UNSIGNED_INT_24_8_REV                = 0x8DAD
	INVALID_FRAMEBUFFER_OPERATION                 = 0x0506
	FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING         = 0x8210
	FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE         = 0x8211
	FRAMEBUFFER_ATTACHMENT_RED_SIZE               = 0x8212
	FRAMEBUFFER_ATTACHMENT_GREEN_SIZE             = 0x8213
	FRAMEBUFFER_ATTACHMENT_BLUE_SIZE              = 0x8214
	FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE             = 0x8215
	FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE             = 0x8216
	FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE           = 0x8217
	FRAMEBUFFER_DEFAULT                           = 0x8218
	FRAMEBUFFER_UNDEFINED                         = 0x8219
	DEPTH_STENCIL_ATTACHMENT                      = 0x821A
	MAX_RENDERBUFFER_SIZE                         = 0x84E8
	DEPTH_STENCIL                                 = 0x84F9
	UNSIGNED_INT_24_8                             = 0x84FA
	DEPTH24_STENCIL8                              = 0x88F0
	TEXTURE_STENCIL_SIZE                          = 0x88F1
	TEXTURE_RED_TYPE                              = 0x8C10
	TEXTURE_GREEN_TYPE                            = 0x8C11
	TEXTURE_BLUE_TYPE                             = 0x8C12
	TEXTURE_ALPHA_TYPE                            = 0x8C13
	TEXTURE_DEPTH_TYPE                            = 0x8C16
	UNSIGNED_NORMALIZED                           = 0x8C17
	FRAMEBUFFER_BINDING                           = 0x8CA6
	DRAW_FRAMEBUFFER_BINDING                      = 0x8CA6
	RENDERBUFFER_BINDING                          = 0x8CA7
	READ_FRAMEBUFFER                              = 0x8CA8
	DRAW_FRAMEBUFFER                              = 0x8CA9
	READ_FRAMEBUFFER_BINDING                      = 0x8CAA
	RENDERBUFFER_SAMPLES                          = 0x8CAB
	FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE            = 0x8CD0
	FRAMEBUFFER_ATTACHMENT_OBJECT_NAME            = 0x8CD1
	FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL          = 0x8CD2
	FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE  = 0x8CD3
	FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER          = 0x8CD4
	FRAMEBUFFER_COMPLETE                          = 0x8CD5
	FRAMEBUFFER_INCOMPLETE_ATTACHMENT             = 0x8CD6
	FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT     = 0x8CD7
	FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER            = 0x8CDB
	FRAMEBUFFER_INCOMPLETE_READ_BUFFER            = 0x8CDC
	FRAMEBUFFER_UNSUPPORTED                       = 0x8CDD
	MAX_COLOR_ATTACHMENTS                         = 0x8CDF
	COLOR_ATTACHMENT0                             = 0x8CE0
	COLOR_ATTACHMENT1                             = 0x8CE1
	COLOR_ATTACHMENT2                             = 0x8CE2
	COLOR_ATTACHMENT3                             = 0x8CE3
	COLOR_ATTACHMENT4                             = 0x8CE4
	COLOR_ATTACHMENT5                             = 0x8CE5
	COLOR_ATTACHMENT6                             = 0x8CE6
	COLOR_ATTACHMENT7                             = 0x8CE7
	COLOR_ATTACHMENT8                             = 0x8CE8
	COLOR_ATTACHMENT9                             = 0x8CE9
	COLOR_ATTACHMENT10                            = 0x8CEA
	COLOR_ATTACHMENT11                            = 0x8CEB
	COLOR_ATTACHMENT12                            = 0x8CEC
	COLOR_ATTACHMENT13                            = 0x8CED
	COLOR_ATTACHMENT14                            = 0x8CEE
	COLOR_ATTACHMENT15                            = 0x8CEF
	COLOR_ATTACHMENT16                            = 0x8CF0
	COLOR_ATTACHMENT17                            = 0x8CF1
	COLOR_ATTACHMENT18                            = 0x8CF2
	COLOR_ATTACHMENT19                            = 0x8CF3
	COLOR_ATTACHMENT20                            = 0x8CF4
	COLOR_ATTACHMENT21                            = 0x8CF5
	COLOR_ATTACHMENT22                            = 0x8CF6
	COLOR_ATTACHMENT23                            = 0x8CF7
	COLOR_ATTACHMENT24                            = 0x8CF8
	COLOR_ATTACHMENT25                            = 0x8CF9
	COLOR_ATTACHMENT26                            = 0x8CFA
	COLOR_ATTACHMENT27                            = 0x8CFB
	COLOR_ATTACHMENT28                            = 0x8CFC
	COLOR_ATTACHMENT29                            = 0x8CFD
	COLOR_ATTACHMENT30                            = 0x8CFE
	COLOR_ATTACHMENT31                            = 0x8CFF
	DEPTH_ATTACHMENT                              = 0x8D00
	STENCIL_ATTACHMENT                            = 0x8D20
	FRAMEBUFFER                                   = 0x8D40
	RENDERBUFFER                                  = 0x8D41
	RENDERBUFFER_WIDTH                            = 0x8D42
	RENDERBUFFER_HEIGHT                           = 0x8D43
	RENDERBUFFER_INTERNAL_FORMAT                  = 0x8D44
	STENCIL_INDEX1                                = 0x8D46
	STENCIL_INDEX4                                = 0x8D47
	STENCIL_INDEX8                                = 0x8D48
	STENCIL_INDEX16                               = 0x8D49
	RENDERBUFFER_RED_SIZE                         = 0x8D50
	RENDERBUFFER_GREEN_SIZE                       = 0x8D51
	RENDERBUFFER_BLUE_SIZE                        = 0x8D52
	RENDERBUFFER_ALPHA_SIZE                       = 0x8D53
	RENDERBUFFER_DEPTH_SIZE                       = 0x8D54
	RENDERBUFFER_STENCIL_SIZE                     = 0x8D55
	FRAMEBUFFER_INCOMPLETE_MULTISAMPLE            = 0x8D56
	MAX_SAMPLES                                   = 0x8D57
	FRAMEBUFFER_SRGB                              = 0x8DB9
	HALF_FLOAT                                    = 0x140B
	MAP_READ_BIT                                  = 0x0001
	MAP_WRITE_BIT                                 = 0x0002
	MAP_INVALIDATE_RANGE_BIT                      = 0x0004
	MAP_INVALIDATE_BUFFER_BIT                     = 0x0008
	MAP_FLUSH_EXPLICIT_BIT                        = 0x0010
	MAP_UNSYNCHRONIZED_BIT                        = 0x0020
	COMPRESSED_RED_RGTC1                          = 0x8DBB
	COMPRESSED_SIGNED_RED_RGTC1                   = 0x8DBC
	COMPRESSED_RG_RGTC2                           = 0x8DBD
	COMPRESSED_SIGNED_RG_RGTC2                    = 0x8DBE
	RG                                            = 0x8227
	RG_INTEGER                                    = 0x8228
	R8                                            = 0x8229
	R16                                           = 0x822A
	RG8                                           = 0x822B
	RG16                                          = 0x822C
	R16F                                          = 0x822D
	R32F                                          = 0x822E
	RG16F                                         = 0x822F
	RG32F                                         = 0x8230
	R8I                                           = 0x8231
	R8UI                                          = 0x8232
	R16I                                          = 0x8233
	R16UI                                         = 0x8234
	R32I                                          = 0x8235
	R32UI                                         = 0x8236
	RG8I                                          = 0x8237
	RG8UI                                         = 0x8238
	RG16I                                         = 0x8239
	RG16UI                                        = 0x823A
	RG32I                                         = 0x823B
	RG32UI                                        = 0x823C
	VERTEX_ARRAY_BINDING                          = 0x85B5
	VERSION_3_1                                   = 1
	SAMPLER_2D_RECT                               = 0x8B63
	SAMPLER_2D_RECT_SHADOW                        = 0x8B64
	SAMPLER_BUFFER                                = 0x8DC2
	INT_SAMPLER_2D_RECT                           = 0x8DCD
	INT_SAMPLER_BUFFER                            = 0x8DD0
	UNSIGNED_INT_SAMPLER_2D_RECT                  = 0x8DD5
	UNSIGNED_INT_SAMPLER_BUFFER                   = 0x8DD8
	TEXTURE_BUFFER                                = 0x8C2A
	MAX_TEXTURE_BUFFER_SIZE                       = 0x8C2B
	TEXTURE_BINDING_BUFFER                        = 0x8C2C
	TEXTURE_BUFFER_DATA_STORE_BINDING             = 0x8C2D
	TEXTURE_RECTANGLE                             = 0x84F5
	TEXTURE_BINDING_RECTANGLE                     = 0x84F6
	PROXY_TEXTURE_RECTANGLE                       = 0x84F7
	MAX_RECTANGLE_TEXTURE_SIZE                    = 0x84F8
	R8_SNORM                                      = 0x8F94
	RG8_SNORM                                     = 0x8F95
	RGB8_SNORM                                    = 0x8F96
	RGBA8_SNORM                                   = 0x8F97
	R16_SNORM                                     = 0x8F98
	RG16_SNORM                                    = 0x8F99
	RGB16_SNORM                                   = 0x8F9A
	RGBA16_SNORM                                  = 0x8F9B
	SIGNED_NORMALIZED                             = 0x8F9C
	PRIMITIVE_RESTART                             = 0x8F9D
	PRIMITIVE_RESTART_INDEX                       = 0x8F9E
	COPY_READ_BUFFER                              = 0x8F36
	COPY_WRITE_BUFFER                             = 0x8F37
	UNIFORM_BUFFER                                = 0x8A11
	UNIFORM_BUFFER_BINDING                        = 0x8A28
	UNIFORM_BUFFER_START                          = 0x8A29
	UNIFORM_BUFFER_SIZE                           = 0x8A2A
	MAX_VERTEX_UNIFORM_BLOCKS                     = 0x8A2B
	MAX_GEOMETRY_UNIFORM_BLOCKS                   = 0x8A2C
	MAX_FRAGMENT_UNIFORM_BLOCKS                   = 0x8A2D
	MAX_COMBINED_UNIFORM_BLOCKS                   = 0x8A2E
	MAX_UNIFORM_BUFFER_BINDINGS                   = 0x8A2F
	MAX_UNIFORM_BLOCK_SIZE                        = 0x8A30
	MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS        = 0x8A31
	MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS      = 0x8A32
	MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS      = 0x8A33
	UNIFORM_BUFFER_OFFSET_ALIGNMENT               = 0x8A34
	ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH          = 0x8A35
	ACTIVE_UNIFORM_BLOCKS                         = 0x8A36
	UNIFORM_TYPE                                  = 0x8A37
	UNIFORM_SIZE                                  = 0x8A38
	UNIFORM_NAME_LENGTH                           = 0x8A39
	UNIFORM_BLOCK_INDEX                           = 0x8A3A
	UNIFORM_OFFSET                                = 0x8A3B
	UNIFORM_ARRAY_STRIDE                          = 0x8A3C
	UNIFORM_MATRIX_STRIDE                         = 0x8A3D
	UNIFORM_IS_ROW_MAJOR                          = 0x8A3E
	UNIFORM_BLOCK_BINDING                         = 0x8A3F
	UNIFORM_BLOCK_DATA_SIZE                       = 0x8A40
	UNIFORM_BLOCK_NAME_LENGTH                     = 0x8A41
	UNIFORM_BLOCK_ACTIVE_UNIFORMS                 = 0x8A42
	UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES          = 0x8A43
	UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER     = 0x8A44
	UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER   = 0x8A45
	UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER   = 0x8A46
	INVALID_INDEX                                 = 0xFFFFFFFF
	VERSION_3_2                                   = 1
	CONTEXT_CORE_PROFILE_BIT                      = 0x00000001
	CONTEXT_COMPATIBILITY_PROFILE_BIT             = 0x00000002
	LINES_ADJACENCY                               = 0x000A
	LINE_STRIP_ADJACENCY                          = 0x000B
	TRIANGLES_ADJACENCY                           = 0x000C
	TRIANGLE_STRIP_ADJACENCY                      = 0x000D
	PROGRAM_POINT_SIZE                            = 0x8642
	MAX_GEOMETRY_TEXTURE_IMAGE_UNITS              = 0x8C29
	FRAMEBUFFER_ATTACHMENT_LAYERED                = 0x8DA7
	FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS          = 0x8DA8
	GEOMETRY_SHADER                               = 0x8DD9
	GEOMETRY_VERTICES_OUT                         = 0x8916
	GEOMETRY_INPUT_TYPE                           = 0x8917
	GEOMETRY_OUTPUT_TYPE                          = 0x8918
	MAX_GEOMETRY_UNIFORM_COMPONENTS               = 0x8DDF
	MAX_GEOMETRY_OUTPUT_VERTICES                  = 0x8DE0
	MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS          = 0x8DE1
	MAX_VERTEX_OUTPUT_COMPONENTS                  = 0x9122
	MAX_GEOMETRY_INPUT_COMPONENTS                 = 0x9123
	MAX_GEOMETRY_OUTPUT_COMPONENTS                = 0x9124
	MAX_FRAGMENT_INPUT_COMPONENTS                 = 0x9125
	CONTEXT_PROFILE_MASK                          = 0x9126
	DEPTH_CLAMP                                   = 0x864F
	QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION      = 0x8E4C
	FIRST_VERTEX_CONVENTION                       = 0x8E4D
	LAST_VERTEX_CONVENTION                        = 0x8E4E
	PROVOKING_VERTEX                              = 0x8E4F
	TEXTURE_CUBE_MAP_SEAMLESS                     = 0x884F
	MAX_SERVER_WAIT_TIMEOUT                       = 0x9111
	OBJECT_TYPE                                   = 0x9112
	SYNC_CONDITION                                = 0x9113
	SYNC_STATUS                                   = 0x9114
	SYNC_FLAGS                                    = 0x9115
	SYNC_FENCE                                    = 0x9116
	SYNC_GPU_COMMANDS_COMPLETE                    = 0x9117
	UNSIGNALED                                    = 0x9118
	SIGNALED                                      = 0x9119
	ALREADY_SIGNALED                              = 0x911A
	TIMEOUT_EXPIRED                               = 0x911B
	CONDITION_SATISFIED                           = 0x911C
	WAIT_FAILED                                   = 0x911D
	TIMEOUT_IGNORED                               = 0xFFFFFFFFFFFFFFFF
	SYNC_FLUSH_COMMANDS_BIT                       = 0x00000001
	SAMPLE_POSITION                               = 0x8E50
	SAMPLE_MASK                                   = 0x8E51
	SAMPLE_MASK_VALUE                             = 0x8E52
	MAX_SAMPLE_MASK_WORDS                         = 0x8E59
	TEXTURE_2D_MULTISAMPLE                        = 0x9100
	PROXY_TEXTURE_2D_MULTISAMPLE                  = 0x9101
	TEXTURE_2D_MULTISAMPLE_ARRAY                  = 0x9102
	PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY            = 0x9103
	TEXTURE_BINDING_2D_MULTISAMPLE                = 0x9104
	TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY          = 0x9105
	TEXTURE_SAMPLES                               = 0x9106
	TEXTURE_FIXED_SAMPLE_LOCATIONS                = 0x9107
	SAMPLER_2D_MULTISAMPLE                        = 0x9108
	INT_SAMPLER_2D_MULTISAMPLE                    = 0x9109
	UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE           = 0x910A
	SAMPLER_2D_MULTISAMPLE_ARRAY                  = 0x910B
	INT_SAMPLER_2D_MULTISAMPLE_ARRAY              = 0x910C
	UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY     = 0x910D
	MAX_COLOR_TEXTURE_SAMPLES                     = 0x910E
	MAX_DEPTH_TEXTURE_SAMPLES                     = 0x910F
	MAX_INTEGER_SAMPLES                           = 0x9110
	VERSION_3_3                                   = 1
	VERTEX_ATTRIB_ARRAY_DIVISOR                   = 0x88FE
	SRC1_COLOR                                    = 0x88F9
	ONE_MINUS_SRC1_COLOR                          = 0x88FA
	ONE_MINUS_SRC1_ALPHA                          = 0x88FB
	MAX_DUAL_SOURCE_DRAW_BUFFERS                  = 0x88FC
	ANY_SAMPLES_PASSED                            = 0x8C2F
	SAMPLER_BINDING                               = 0x8919
	RGB10_A2UI                                    = 0x906F
	TEXTURE_SWIZZLE_R                             = 0x8E42
	TEXTURE_SWIZZLE_G                             = 0x8E43
	TEXTURE_SWIZZLE_B                             = 0x8E44
	TEXTURE_SWIZZLE_A                             = 0x8E45
	TEXTURE_SWIZZLE_RGBA                          = 0x8E46
	TIME_ELAPSED                                  = 0x88BF
	TIMESTAMP                                     = 0x8E28
	INT_2_10_10_10_REV                            = 0x8D9F
)
